Introduction

This is a rapid prototype made by MEAE Cohort9 students in two weeks.

A dungeon-based puzzle pixel art style game inspired by Pengo. 

The goal for this game is to line up three soul diamonds firstly and then transfer as many captured penguins as possible into bounders through the active portals.

Control

Arrow keys for movement(Up, Down, Left, Right), Space bar for pushing cages/shaking the wall.

Team Member

Tezika Zhou: Engineer

Alex Kofford: Engineer

Caitlin McLaughlin: Artist

Sourabhhamigi: Tech Artist


Hope that you can enjoy it.

Comments

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GOOD GAME