Pengo2
Introduction
This is a rapid prototype made by MEAE Cohort9 students in two weeks.
A dungeon-based puzzle pixel art style game inspired by Pengo.
The goal for this game is to line up three soul diamonds firstly and then transfer as many captured penguins as possible into bounders through the active portals.
Control
Arrow keys for movement(Up, Down, Left, Right), Space bar for pushing cages/shaking the wall.
Team Member
Tezika Zhou: Engineer
Alex Kofford: Engineer
Caitlin McLaughlin: Artist
Sourabhhamigi: Tech Artist
Hope that you can enjoy it.
Comments
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GOOD GAME